Wolfenstein: The Old Blood (Review)

headerWolfenstein: The Old Blood is the third game about occult Nazis I have played in recent weeks, and I am showing no signs of wanting to play anything else. This game is a remake, in the broadest sense of the term, of Return to Castle Wolfenstein, and is mechanically very similar to Wolfenstein: The New Order. I must admit to some trepidation when starting it, as I worried that it would just be a sub-par rehash of the aforementioned two games.  Continue reading “Wolfenstein: The Old Blood (Review)”

Wolfenstein: The New Order (Review)

WTNOAs I have mentioned before, I’ve recently been drawn towards the moral absolutes of games about fighting demonic Nazis. Having played Return to Castle Wolfenstein, I naturally wanted to progress on to the next game in the main series – 2009’s Wolfenstein.

However, that one’s quite hard to get a hold of, and I am bad at patience. So instead, this is a review of the next one on: Wolfenstein: The New Order. To avoid typing that again and again, I’m just going to refer to it from here on out as Wolfenstein.

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Return to Castle Wolfenstein (2001) – Review

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Lately, I have been feeling nostalgic and desirous of black-and-white morality. Naturally, I have gravitated towards media involving occult Nazis.

Occult Nazis have a long and storied history as enemies in video games, and the Wolfenstein series is definitely at the forefront of that. Not having played the series before, I went back to the first one that could be described as vaguely modern: Return to Castle Wolfenstein.
Continue reading “Return to Castle Wolfenstein (2001) – Review”